![]() ![]() For TS3, I have a system where I separate, test and eventually merge together cc as I accumulate it, and this has worked out well in the sense that it's always been really easy to identify conflicts and get rid of cc that's glitching my game. I have around 12k package files, not including the 1000 files I pulled out just last night because I'm trying to find what files are causing a few bugs in my game. To OP, I have been a very lazy simmer and have been dumping my cc packages all together since launch. So long as they were all separate, the game loads fine though a bit slow. ![]() So I take it they fixed issues with the program? I always used this method for package files in TS3, but when I gave merging a try for TS4 (about a year ago now), the merged files crashed my game upon loading. Just make a back up folder incase something goes wrong You can search youtube for a tutorial even non CC creators can do this easy step to make your game run smoother ![]() Game starts to lag when it has to load a bunch of different files 1 after the other Just a note guys if your game ever starts to get really laggy from all the CC you may want to DL S4PE (sims 4 package editor) load all the CC you KNOW you love into it and fuse them together as 1 package ![]()
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